Working across video, computer-generated imagery, video sculpture and drawing, Dutta's practice thinks through speculative imaginaries, image construction, and the politics embedded within technological and infrastructural systems. Influenced by early interests in science fiction and gaming cultures, he uses world-building to examine how landscapes and realities are constructed, mediated, and transformed. Through stark, monochromatic and often haunting environments devoid of human presence, Dutta exposes the ecological, political, and technological forces shaping contemporary landscapes. His works invite viewers to inhabit unpredictable and isolating future microcosms, where memories of the past, possible futures, and alternate presents collide, positioning the viewer as both explorer and witness.